

Realistically, Hunter and I might not even be able to settle our bet until the game launches and we get to try out the space content for ourselves. The problem is that it’s just so subjective. Predefined paths, limited weapons, or repeatable quests be damned, I think as long as the gameplay doesn’t feel trivial, or that it’s thrown in as an afterthought, I would consider it space combat. The main game is driven by the individual class stories space combat is and has always been a “side game” in my mind, perhaps even optional. After all, SWTOR is first and foremost an MMO, not a flight simulator. To be honest, I think most people expected a polished and worthwhile space experience, but nothing overly elaborate.
THE OLD REPUBLIC SPACE WARFARE PC
The information in the PC Action write-up hasn’t really refuted that. And my own prediction for space combat remains the same - most likely scripted and instanced, possibly including cinematics, at these designated “hot spots” that players can travel to in order to initiate the action.
THE OLD REPUBLIC SPACE WARFARE UPDATE
UPDATE : To clarify, Space Combat is not a Turret Shooter (this is probably obvious after seeing the screenshot but some people were mentioning it in the other thread). Okay, all joking aside though, Hunter and I can at least rest assured space combat will not play out like, in his words, a “duck hunt.” From the community manager’s post on the official forums: Hey, on the bright side, at least I’m not QQing about the actual game! I’ve got 10 credits and my pride riding on this, people! That’s why I was a bit concerned when I heard the first murmurings of “on rails”‘ and “tunnel shooter”, because I started wondering what this might mean for our bet. For example, I think we would both agree that a turret based shooter, space combat is not. And for the most part, I agree with him - there has to be a line drawn somewhere. The crux of the issue, of course, is defining what space combat actually is. A few weeks ago, it appeared victory was mine! But little did I know that our simple little wager would become so much more complicated. That’s part of the reason I’ve decided to write about this, but the main motivation has been of course Hunter’s post on his take on the topic.īack in June, Hunter and I made a friendly bet with each other about whether or not there will be space combat in SWTOR. That’s not a confirmation by any means, but it does give me the impression that there might be something to this story. The story has led to an explosion of speculation and interpretation, people claiming SWTOR space combat will be “on rails” or nothing more than a “tunnel shooter.” While devs have not made anything official yet, what they have done is acknowledge the discussions and encourage feedback on the forums. That said, there has been rumors over the last few days about the state of space combat in Star Wars: The Old Republic, and it all started from a write-up about an upcoming article on PC Action, a German magazine (Google translation of it can be found here). Unless it is information that has come through official channels or has been talked about or confirmed by a dev or the company, I don’t usually write about it until more has been substantiated. Here’s generally my rule regarding rumors and hearsay when it comes to high profile games - take everything with a grain of salt.
